Forces 1, Initiate

NamePracticePrimary FactorWithstandSuggested Rote SkillsDescriptionSource
Influence ElectricityCompellingDuration-Computers, Crafts, ScienceOperate or shut down electrical devicesMtAw2 p140
Influence FireCompellingDuration-Crafts, Science, SurvivalGuide flames along a particular path+1 Reach: Increase or decrease the size of a flameMtAw2 p140
Kinetic EfficiencyCompellingDuration-Athletics, Science, SurvivalRun faster, jump further or lift moreMtAw2 p141
Influence HeatCompellingDuration-Occult, Science, SurvivalControl the flow of heat in an area. Can protect against heat- or cold-related Environments up to level 2(see p.224)+1 Reach: Protect against Environments up to level 3+2 Reach: Protect against Environments up to level 4MtAw2 p141
NightvisionUnveilingDuration-Investigation, Science, StealthSuffer no penalty form dim to no light. Bright lights can inflict the Blind Condition+1 Reach: No longer risk the Blind Condition from sudden bright lightsMtAw2 p141
ReceiverUnveilingDuration-Empathy, Investigation, ScienceHear sounds outside normal human frequencyMtAw2 p141
Tune InKnowingDuration-Computers, Empathy, ScienceBecome able to see and listen to data transmissionMtAw2 p141

Forces 2, Apprentice

NamePracticePrimary FactorWithstandSuggested Rote SkillsDescriptionSource
Control ElectricityRulingDuration-Crafts, Computers, ScienceAlter the flow of a current or decrease it, but you cannot increase it. Direct a buildings electricity to one outlet, or divide the power from one outlet to many other sourcesMtAw2 p142
Control FireRulingDuration-Crafts, Science, SurvivalIncrease or decrease the heat or size of a fireMtAw2 p142
Control GravityRulingDuration-Athletics, Occult, ScienceCause gravity to pull upwards or horizontallyMtAw2 p142
Control HeatRulingDuration-Athletics, Science, SurvivalIncrease or decrease the temperature of an area this may cause an Extreme EnvironmentMtAw2 p142
Control LightRulingDuration-Crafts, Investigation, ScienceCan focus or disperse light, and alter its wavelength on the spectrum+1 Reach: Can create a mirroring effect or a complete black-out which causes the Blinded Tilt or provides substantial coverMtAw2 p142
Control SoundRulingDuration-Expression, Stealth, ScienceAmplify or dampen sound, can also influence the direction of sound. Loud sounds can cause the Deafened Tilt in combat+1 Reach: Create an echoing effect which imposes a penalty to stealth rolls+1 Reach: Gain a bonus to hearing-based perception rollsMtAw2 p142
Control WeatherRulingDuration-Academics, Science, SurvivalMake changes to the weather may create an Extreme Environments up to level 4+1 Reach: Weather changes are more gradual+2 Reach: Required for more drastic changesMtAw2 p143
Environmental ShieldShieldingDuration-Occult, Science, SurvivalThis spell gives resistance to any Conditions and Tilts caused by the environmentMtAw2 p143
InvisibilityVeilingDuration-Larceny, Science, StealthMake a subject invisibleMtAw2 p143
Kinetic BlowRulingDuration-Athletics, Brawl, ScienceUnarmed attacks gain a bonus+1 Reach: Apply the Knocked Down Tilt+1 Reach: Apply the Stunned Tilt+1 Reach: Spell can affect held weapons+2 Reach: Spell affects thrown weapons but can also grant bullets Armor PiercingMtAw2 p143
TransmissionRulingDuration-Crafts, Expression, ScienceHijack existing signals and change the transmitted data or its destination+1 Reach: The signal becomes “encrypted” only specific actions will allow somebody to read themMtAw2 p144
Zoom InRulingDuration-Investigation, Science, SurvivalSee distant objects or better examine small ones+1 Reach: See clearly for miles+1 Reach: Clearly examine dust-sized particles+1 Reach: No longer suffer penalties form atmospheric conditions+2 Reach: Clearly see microscopic particles, even molecular bondsMtAw2 p144

Forces 3, Disciple

NamePracticePrimary FactorWithstandSuggested Rote SkillsDescriptionInfoSource
Call LightningWeavingPotency-Athletics, Firearms, ScienceCan call lightning from an existing storm which may be created with “Control Weather”.-MtAw2 p144
Data HogPerfectingDuration-Computer, Larceny, Persuasionincrease or decrease a computer device’s capability to process, accept and transfer data by Potency-SoS 65
Energize ObjectWeavingDuration-Expression, Larceny, ScienceCost 1 Mana Primes an object with the potential for activation to hold a spell. Once the object is primed a mage may spend a Mana to cast any other spell on the object which doesn’t activate until appropriate force is applied to the object. May store spells up to Potency which won’t take affect until either the controlling mage cancels this spell, the duration ends or the correct force is applied to the objectNeeds Prime ••SoS 69
Gravitic SupremacyFraying/PerfectingDuration-Athletics, Science, SurvivalIncrease or decrease gravity-MtAw2 p144
Perpetual MotionPerfectingDuration-Expression, Science, SurvivalThe subject no longer requires an energy input for the duration of the spell-SoS 65
Rapid Access MemoryWeavingDuration-Expression, Larceny, ScienceAllows the Subject to use the attainment Imbue Item on computer Software which can later be activated on a computer.Needs Prime •••SoS 69
TelekinesisWeavingDuration-Athletics, Brawl, ScienceUse telekinetic force to lift or manipulate an object remotely. Potency is applied to either Strength or Dexterity the remaining stat becomes 1+1 Reach: Divide Potency between Two of the Three Physical Attributes +2 Reach: Divide Potency between any of the Three Physical Attributes-MtAw2 p144
Telekinetic StrikeWeavingPotency-Athletics, Firearms, ScienceDeal bashing damage+1 Reach: Apply the Knocked Down or Stunned Tilt-MtAw2 p145
Turn MomentumWeavingPotency-Athletics, Firearms, ScienceWhen applying defense against an object this spell may be used, causing the object to be deflected in an uncontrolled direction though it never reverses direction+1 Reach: Spell can be used as an reflexive action+1 Reach: Mage has control over where the object is deflected, sol long as the new direction is within 90 degrees of the original arc+2 Reach: Objects direction can be completely reversed Ranged weapons hit their usersAdd Time 1: Use a Reach, you can now turn objects too fast for you to apply defense against-MtAw2 p145
Velocity ControlFraying or PerfectingPotency-Athletics, Firearms, ScienceIncrease or decrease an objects speed-MtAw2 p145

Forces 4. Adept

NamePracticePrimary FactorWithstandSuggested Rote SkillsDescriptionSource
Electromagnetic PulseUnravelingPotency-Crafts, Computers, ScienceBy Unraveling electricity in the Subject this Creates an EMP that snuffs out powered devices in the affected area. Military devices may be shielded. Magical devices require a Clash of Wills. If used on a Living being this acts as an attack spellMtAw2 p145
LevitationPatterningDurationStaminaAthletics, Science, SurvivalLevitate a subject, if unwilling the spell is withstood. You may direct the levitation each turn as an instant action. Without the mages focus the subject simply stops and floats in midair+1 Reach: Subject retains momentum form turn to turn, floating slowly in whatever direction it was last directed in+1 Reach: Subject can fly freely, apply defense normally and a speed equal to the mage’s Gnosis+spell’s PotencyMtAw2 p145
Rend FrictionPatterningPotency-Crafts, Drive, ScienceIncrease or decrease friction. Increases can cause lethal damage. Decreases cause objects to move after they normally would have stoppedMtAw2 p145
ThunderboltPatterningPotency-Athletics, Firearms, ScienceDeal lethal damage+1 Reach: Spend one Mana, spell deals aggravated damageMtAw2 p146
Transform EnergyPatterningDuration-Crafts, Occult, ScienceTransform one type of energy into another of the same level+1 Reach: May decrease the level of transformed energy by one. This Reach can be applied multiply times+1 Reach: Split one type of energy into two others+1 Reach: Spend one Mana, increase the level of transformed energy by oneMtAw2 p146

Forces 5, Master

NamePracticePrimary FactorWithstandSuggested Rote SkillsDescriptionSource
Adverse WeatherMakingDuration-Crafts, Occult, ScienceCreate Extreme Environments of nearly any kind up to level 4+1 Reach: Can create weather drastically different from the local conditionsMtAw2 p146
Create EnergyMakingDuration-Crafts, Occult, ScienceCreate any type of energy form nothing, including sunlight and radiationMtAw2 p146
Eradicate EnergyUnmakingPotency-Intimidation, Science, SurvivalExplosively destroy energy, if used on a creature the spell is instantly fatalMtAw2 p146
EarthquakeMakingPotency-Crafts, Science, SurvivalApply damage to all structures within the affected area. Buildings made to withstand earthquakes subtract their DurabilityMtAw2 p147