Tilts - Codex of Darkness

Personal Tilts

NameDescriptionBook
Arm WrackYour arm has been incapacitated by pain or injury.CofD 280
Beaten DownYour will or capacity to keep fighting has been exhausted.CofD 280
BleedingYou’re weakening from bleeding out.HL 143
BlindYour vision has been impaired or stripped.CofD 281
BurningYou’re on fire. You quickly amass lethal damage because fire bad.PTC 2e 314
DeafenedYour hearing has been impaired or stripped.CofD 281
DruggedYou’re suffering the numbing mental and physical effects of a narcotic.CoFD 281
ImmobilizedYou’re restrained or held in place, incapacitating you and leaving you open.CofD 284
InsaneA panic attack or severe psychotic break provokes extreme, irrational behavior.CofD 285
InsensateYou’ve been overwhelmed and psychically incapacitated, leaving you open.CofD 285
Knocked DownYou’ve been swept to the ground, disrupting your action and forcing you prone.CofD 285
Leg WrackYour leg has been severely weakened or incapacitated by pain or injury.CofD 285
Pierced ArmorYour armor has been damaged or ruptured.HL 143
PinnedYour flesh or clothes have been pinned to an object, holding you in place.HL 143
PoisonedYou’re being harmed by a fast-acting toxin.CofD 286
SickYou’re impaired and weakened by disease.CofD 286
StunnedYou’re dazed and briefly incapacitated.CofD 286
Supernatural Tilts
Flesh Too SolidYou’re so immersed in dream that you take physical instead of dream damage.CTL 2e 329
NimbusYou’re subject to a mage’s unique Immediate Nimbus, imposing a resonance that applies dice modifiers to certain Attributes or dice tricks to certain Skills.MTA 2e 89

Environmental Tilts

NameDescriptionBook
AvalancheTumbling hazards buffet you along and quickly inflict lethal damage.BTP 327
Blazing LightEye-searing brightness impairs vision.DTR XX
BlizzardThick snowfall impairs vision and movement.CofD 281
EarthquakeBrief physical havoc quickly inflicts lethal damage, or bashing on a successful Stamina + Athletics roll.CofD 282
Extreme ColdFrostbite conditions disrupt natural healing and gradually accrue action penalties and lethal damage.CofD 282
Extreme HeatSweltering, dry conditions disrupt natural healing and gradually accrue action penalties and lethal damage.CofD 282
DrowningYou’re submerged and quickly accrue bashing damage from suffocation.BTP 328
FloodedHigh water levels disrupt movement or submerge those present.CofD 282
Heavy RainSevere storm weather impairs vision and hearing.CofD 283
Heavy WindsHurricane winds impair hearing and movement, and threaten bashing damage from debris.CofD 283
IceSlick footing strips traction and endangers movement.CofD 284
InfernoShit’s on fire. You might choke if you don’t burn up first.DTD 386
Poor LightDarkness impairs vision.MTA 2e 323
RiotUnpredictable violence erupts, and jostling and trampling poses a risk of bashing damage.DE 576
SwarmA horde of small but hostile creatures inflicts bashing damage each turn, and resists attacks that don’t saturate an area. Special variants of this Tilt include swarms of thoughtful scorpions (DE 236) and obsidian mosquitoes (DE 239).DTD 179
Urban CollapseThe building is coming down, and characters may fall, be struck, or be crushed and trapped.DE 573
Supernatural Tilts
BoneyardA Sin-Eater haunts this place, bringing it to life and aware.GTS 2e 305
LairYou’re exposed to the particular ruling conditions of a primordial Beast’s Lair.BTP 100
LightningA supernaturally conjured storm which seeks victims.NH-SM 97
OmenUnnatural plague weather sears flesh or boils blood.NH-SM 97
Shattered TimeTime is injured here, causing causal stutters and random modifiers to appropriate derived traits. History may mutate, and futures may split.DE 46
Zombies!There are too many zombies to wade through. Lose your Speed Factor bonus. Each turn in the horde not running at full tilt provokes an attack from the horde.CofD 150